Next up
We’re back with another stunning scene created by our Art Team.
Stay tuned for more!
#StudioSaffron #Cinematics #GameArt #BehindTheScenes #ConceptArt #FridayArt
Tap and Trigger: Ready to Try It Out? #PlaceholderArt #GameMechanics
Ever wondered how the dial hand moves in Clockwork Palace? Take a closer look at this small but crucial mechanic that plays a big role in how puzzles unfold. Let us know what you think! #PlaceholderArt #GameMechanic
wip for xmas painting I’m doing :3
In some game studios, the rush to meet deadlines often means sacrificing key practices that could elevate development.
What are some practices you think studios are overlooking?
Meet Nex!
She's a close friend to Darryl in regards to his music production as she's quite able to.. uh... make matters work to her benefit. (Pun not intended.) She can't handle her power as it takes a toll on her body as well, so no OP!!!
Friday Update! Here’s a rough concept sketch from our art team to give you a taste of the world we're building.
Can you guess what we’re up to with this scene?
Happy weekend, everyone! #FridayArt
Culture-inspired gems in the making! Here’s a look of our team’s progress so far! Inspiration drawn from South Asian & Middle Eastern influences. What do you think makes a game reflect its cultural roots?
my steampunk OC . this took way too long for no reason
Here’s the very first look at our game mechanics! A quick glimpse —what do you think? Let us know your thoughts in the comments!
Note: Placeholder art is being used at this stage.
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