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aaaa lookit this slimey little fella I made, haha
he's supposed to be an enemy but I just want to protect him :>>
narrativebros, how do you write your cutscenes/dialogues??
I've taken to writing them in coroutines, for their ease of setup and flexibility, but I'm wondering if there's some nicer way of doing this.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I was bored, so... ManutKat.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
I did this on my 3DS ^^ #Kirby
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!










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