We have identified the cause of the crash issues. They are essentially false positives that occur when the application takes more than 5 seconds to load a level. We have prepared a patch to fix this problem.
Additionally, I'd like to mention that we will be adding the "High" graphics quality option and disabling Post Processing for the "Medium" quality setting on Android. This is in response to reports we've received where players have mentioned the game closing without lowering the graphics settings. Therefore, we've decided to make these changes and activate them in the new graphics quality option.
Finally, we would like to inform you that starting from this version, the Android version will no longer be uploaded for direct download on GameJolt. Instead, you will need to click on the Google Play link and download it from there. We are making this change because it takes us a considerable amount of time to export the game twice – once in Android App Bundle (AAB) format for Google Play and once in (APK) format for GameJolt. Since the content is the same, we prefer to omit the (APK) for GameJolt.
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