Game
Funklift
10 years ago

We were interviewed by Gamereactor!


And let me guess, now you’re going to be smug about it?

You’re god damn right.
No but seriously, this is huge for us! In our eyes, we’re still just a bunch of kids making games on our spare time. A medial “break” like this is almost beyond our comprehension. It feels awesome.

We are actually on several GameReactor sites in Europe, but I’ll only link the European version. You might be able to find the same article in your language if you don’t know English, but then you wouldn’t be able to read what I’m writing anyway.

Putting the Funk in forklifting with Funklift.

Yay for funky press coverage!



8 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Successful landing

#screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Path of Kami: The Evolution of the Lore

Shuiro Haname. #Commission

Commission for @ShuHaname

An infected room from the second part of Cybel ! Are you up for some cleansing?

Levels' maps.

Alone Together....