Game
Funklift
10 years ago

We were interviewed by Gamereactor!


And let me guess, now you’re going to be smug about it?

You’re god damn right.
No but seriously, this is huge for us! In our eyes, we’re still just a bunch of kids making games on our spare time. A medial “break” like this is almost beyond our comprehension. It feels awesome.

We are actually on several GameReactor sites in Europe, but I’ll only link the European version. You might be able to find the same article in your language if you don’t know English, but then you wouldn’t be able to read what I’m writing anyway.

Putting the Funk in forklifting with Funklift.

Yay for funky press coverage!



8 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Just a Pico sprite

So here's the first of the zodiac signs i will make for the next weeks.

brung back my old oc plus a new one

...they don`t have names yet tho

Alone Together....

Szayel Aporro Granz - Bleach

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Explosive domino effect

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)