Game
Funklift
10 years ago

We were interviewed by Gamereactor!


And let me guess, now you’re going to be smug about it?

You’re god damn right.
No but seriously, this is huge for us! In our eyes, we’re still just a bunch of kids making games on our spare time. A medial “break” like this is almost beyond our comprehension. It feels awesome.

We are actually on several GameReactor sites in Europe, but I’ll only link the European version. You might be able to find the same article in your language if you don’t know English, but then you wouldn’t be able to read what I’m writing anyway.

Putting the Funk in forklifting with Funklift.

Yay for funky press coverage!



8 comments

Loading...

Next up

Successful landing

#screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

The whole squad is here!

Interested? Follow me!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Got some fun collectibles in our game, Path of Kami!

Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.