Game
Funklift
9 years ago

We were interviewed by Gamereactor!


And let me guess, now you’re going to be smug about it?

You’re god damn right.
No but seriously, this is huge for us! In our eyes, we’re still just a bunch of kids making games on our spare time. A medial “break” like this is almost beyond our comprehension. It feels awesome.

We are actually on several GameReactor sites in Europe, but I’ll only link the European version. You might be able to find the same article in your language if you don’t know English, but then you wouldn’t be able to read what I’m writing anyway.

Putting the Funk in forklifting with Funklift.

Yay for funky press coverage!



8 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Finished work on the emotions of a new character for the tank universe

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Microsoft Windows XP Unprofessional (windows logo prototype)

An infected room from the second part of Cybel ! Are you up for some cleansing?

My D&D art for my family so far (WIP if you couldn't tell)

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Coming Soon...

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.