Game
Super Mega Castle Quest
11 years ago

Week 1 update


Though it’s not entirely been a week, I’d like to share what I’ve gotten done so far, which is most of the knight’s sprite sheet.

I have also begun adding in movement functionality in GameMaker:Studio for the player, sans physics. That will come later.

Gifs below:

5d0c42d245967.gif
5d0c42d519c35.gif
5d0c42d711f64.gif
5d0c42d9302b2.gif
5d0c42db531aa.gif
5d0c42dd45066.gif

And last, but certainly not least, for now, I present to you, guarding a projectile:

5d0c42df7ee3d.gif

I still have quite a few animations to go, but I hope to have them done this week!

Next week, I’ll work on adding in the physics and start working on the next “class”, the graceful archer!

Jeyson(solo dev) of CHG, out!



5 comments

Loading...

Next up

Physics Engine! (GIF) You read right! I now have basic physics in the game! Enjoy! -Jeyson

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

"Our work is never over" they said.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname

Levels' maps.

I made a small jungle house.

Pigs can push buttons for you!

#gamedev #pixelart #screenshotsaturday

Don't forget to wishlist Toodee and Topdee on Steam!

https://store.steampowered.com/app/1303950/Toodee_and_Topdee/

A calm and quiet day.. Made surreal by the feeling of finding an elven building in the mountains, and wondering of its purpose and story. I built this elven style house and it was my first attempt at something like this, but what do you think?