Game
Team Nebula's Undertale: Courage



2 months ago

WEEK 2 COMBAT DEMO UPDATE...
We've finished all the concepts for each section of the CD due to it being different from other CDs, where you fight 5 enemies instead of 1(!)

Here's a little showcase so far of some of the concepts! (Ignore the PNGs )




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Update #9: The first *Sneak Peak* (as a draft ofc) for what the battle system is going to look like!

Hope you enjoy! (and feel free to comment on likes/dislikes as well :3)

WEEK 4 COMBAT DEMO PROGRESS We successfully: - Identified all the Gestures that will be used ingame - Created some rooms that will be used in the CD (with an example) - Done some hard work at the coding and promo pieces Tune in next week for more!

Get excited for weekly updates about our current progress on the brand new Combat Demo! (Stay tuned every week for more info) And don't forget to join the Discord server for even more game-related updates!

WEEK 3 COMBAT DEMO UPDATE... We've still been hard at work creating the different concepts and ideas for the Combat Demo! Here's a poster for the CD made by Burning! Stay tuned every week for updates (and check out or X/Twitter account!)

Update #1: My first ever spritesheet! (as a first draft ofc, lol) And yes, you don't get to see Milo's eyes in-game, sorry :P

* You put your ear next to the wall...

* You hear clamoring on the other side, and a faint, but loud and gravelly voice:

We are under attack!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

What you all think