Game
Team Nebula's Undertale: Courage



2 years ago

WEEK 2 COMBAT DEMO UPDATE...
We've finished all the concepts for each section of the CD due to it being different from other CDs, where you fight 5 enemies instead of 1(!)

Here's a little showcase so far of some of the concepts! (Ignore the PNGs )




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WEEK 4 COMBAT DEMO PROGRESS We successfully: - Identified all the Gestures that will be used ingame - Created some rooms that will be used in the CD (with an example) - Done some hard work at the coding and promo pieces Tune in next week for more!

Update #28: Spear (Check article for more)

Update #25:

Holy moly the engine is peak

Also, yeah, I'm keeping this game alive folks

You will be seeing Milo up on the big (small) screen eventually

Just give it time

And give us patience (wait wrong soul)

Here's some promo to make you guys feel better!

* You put your ear next to the wall...

* You hear clamoring on the other side, and a faint, but loud and gravelly voice:

WEEK 3 COMBAT DEMO UPDATE... We've still been hard at work creating the different concepts and ideas for the Combat Demo! Here's a poster for the CD made by Burning! Stay tuned every week for updates (and check out or X/Twitter account!)

Get excited for weekly updates about our current progress on the brand new Combat Demo! (Stay tuned every week for more info) And don't forget to join the Discord server for even more game-related updates!

Undertale: No Mercy Devlog #2

Update #29:

So!

I'm working on a custom battle for you guys to play (possibly in the near future... but we'll see :3)

So

Enjoy more spear!

If the dog ever gives it back, of course...

Update #27:

Who said we were done making the game?

Welcome to the definition of bullet hell, Milo...

Guh...

Potater