Game
Team Nebula's Undertale: Courage



1 year ago

WEEK 2 COMBAT DEMO UPDATE...
We've finished all the concepts for each section of the CD due to it being different from other CDs, where you fight 5 enemies instead of 1(!)

Here's a little showcase so far of some of the concepts! (Ignore the PNGs )




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WEEK 4 COMBAT DEMO PROGRESS We successfully: - Identified all the Gestures that will be used ingame - Created some rooms that will be used in the CD (with an example) - Done some hard work at the coding and promo pieces Tune in next week for more!

Guh...

Potater

* You put your ear next to the wall...

* You hear clamoring on the other side, and a faint, but loud and gravelly voice:

Update (to the previous comment) You know what I just drew it myself :|

Update #27:

Who said we were done making the game?

Welcome to the definition of bullet hell, Milo...

Update #24: Welcome to the new Milo...

Update #26:

This room seems to be missing things...

Eh. Soon.

Anyways, the tileset has finally been (mostly) revamped for Ruins! (thanks to @tetemama_tuti !) Off to roombuilding!

Wish me luck (P.S.: Don't have the new Milo sprites yet... lol)

Update #29:

So!

I'm working on a custom battle for you guys to play (possibly in the near future... but we'll see :3)

So

Enjoy more spear!

If the dog ever gives it back, of course...

Get excited for weekly updates about our current progress on the brand new Combat Demo! (Stay tuned every week for more info) And don't forget to join the Discord server for even more game-related updates!

Woah when did this happen

Even in our quiet times, your support is always appreciated!

Thanks everyone!

(and get hyped, the alpha engine is almost done :3)