Game
Team Nebula's Undertale: Courage

1 year ago

WEEK 4 COMBAT DEMO PROGRESS
We successfully:
- Identified all the Gestures that will be used ingame
- Created some rooms that will be used in the CD (with an example)
- Done some hard work at the coding and promo pieces
Tune in next week for more!


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WEEK 2 COMBAT DEMO UPDATE... We've finished all the concepts for each section of the CD due to it being different from other CDs, where you fight 5 enemies instead of 1(!)

Here's a little showcase so far of some of the concepts! (Ignore the PNGs )

Update #22 (Sure, let's continue):

Flower.

Among other flowers, but a flower nonetheless.

Get excited for weekly updates about our current progress on the brand new Combat Demo! (Stay tuned every week for more info) And don't forget to join the Discord server for even more game-related updates!

Update #24: Welcome to the new Milo...

Woah when did this happen

Even in our quiet times, your support is always appreciated!

Thanks everyone!

(and get hyped, the alpha engine is almost done :3)

WEEK 3 COMBAT DEMO UPDATE... We've still been hard at work creating the different concepts and ideas for the Combat Demo! Here's a poster for the CD made by Burning! Stay tuned every week for updates (and check out or X/Twitter account!)

Update #25:

Holy moly the engine is peak

Also, yeah, I'm keeping this game alive folks

You will be seeing Milo up on the big (small) screen eventually

Just give it time

And give us patience (wait wrong soul)

Here's some promo to make you guys feel better!

Update #26:

This room seems to be missing things...

Eh. Soon.

Anyways, the tileset has finally been (mostly) revamped for Ruins! (thanks to @tetemama_tuti !) Off to roombuilding!

Wish me luck (P.S.: Don't have the new Milo sprites yet... lol)

Who needs to kill monsters when you can just sit down and play some cards?

Guh...

Potater