Okay so once again, I missed the weekly devlog on Saturday, I’m very sorry, I simply forgot it. So here it is:
on Saturday (the same day I was supposed to write the devlog.) I gave the rest of Nithriotto Games the beta version of the game, and so they got to uncover a lot of glitches, I even found some myself in the process of looking through all the frames to find the one I was looking for, so that’s always nice! :)
Nick Peters story has been going like a dream. I obviously still think that I could work a little faster than this but of course, it’s the last semester of 10th grade, I really have to focus on school at the moment.
Thinking of that, I have actually done a decent job on the development, as I said, I have fixed a lot of glitches that actually kind of plagued the game. Even some glitches that were found in Nick Peters story, where I thought there almost was no glitches! But alas, there was.
I really owe it to Minefe and Bro. Three for finding so many glitches and problems! Go give these guys some love, they really deserve it! Minefe is a master of finding problems and Bro. Three is generally a good developer overall, so he knows some stuff! :)
All in all, it has been going good but can be improved. :)
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