I've started to port the models to ue5 and im also gonna get the rooms in the next few weeks so development can finally start. one thing i forgot to mention is that i know absolutely nothing about ue5 blueprints so development will be slower than a snail trying to walk 5000 miles with the gravity multiplier of every planet in the solar system combined. mthank you for the humongous support and i hope you guys really like the game when it does come out.
Ive been having some trouble porting the materials from blender to ue5 so the animatronics will probably look much different as they look in the renders. If anyone has any idea how to port these shader nodes correctly please let me know!!
Thats all for this week, i think im gonna have much more next update so stay tuned!
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