Game
Climb.

8 years ago

Weekly Update #5: So Much Typing


Howdy! Josh, once more!

Not much to report this week.
Just been working away on the First World Demo! Things are going well; added a bunch of animations, just about finished up Vic’s controls, and added a little bit of GUI.

5d0a5c1031a25.gif

If things work out, I may even be able to post a bit of demo music for Climb’s soundtrack soon!
Already got somebody on board with the Portuguese translation of Climb! Once again, I welcome any offer of assistance.
If you wish to offer your help, I can be contacted at [email protected]!


Until next week; enjoy yourselves, try to take life a little less seriously, and stay cool.
Peace!

5d0a5c2331c52.png


0 comments

Loading...

Next up

Weekly Update #6: Maybe Not Actually Week 6

Weekly Update #1: World-Building & Oven Pizza

Weekly Update #7: Music to my Ears

Weekly Update #4: Various Art Assets

Weekly Update #8: Conceptualization

The day has finally come... Release day! I can't thank you all enough for the constant support; & as small as this game is, I really put a lot of heart into it. It's bittersweet, to say the least. Thank you! & have a great 2019, everyone!

Bandana Dee the Dream Friend

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Finished work on the emotions of a new character for the tank universe

I worked so hard to get all four of them to the end safely, but then...