Game
Climb.

7 years ago

Weekly Update #5: So Much Typing


Howdy! Josh, once more!

Not much to report this week.
Just been working away on the First World Demo! Things are going well; added a bunch of animations, just about finished up Vic’s controls, and added a little bit of GUI.

5d0a5c1031a25.gif

If things work out, I may even be able to post a bit of demo music for Climb’s soundtrack soon!
Already got somebody on board with the Portuguese translation of Climb! Once again, I welcome any offer of assistance.
If you wish to offer your help, I can be contacted at [email protected]!


Until next week; enjoy yourselves, try to take life a little less seriously, and stay cool.
Peace!

5d0a5c2331c52.png


0 comments

Loading...

Next up

Weekly Update #6: Maybe Not Actually Week 6

Weekly Update #4: Various Art Assets

Weekly Update #8: Conceptualization

Weekly Update #1: World-Building & Oven Pizza

Weekly Update #7: Music to my Ears

The day has finally come... Release day! I can't thank you all enough for the constant support; & as small as this game is, I really put a lot of heart into it. It's bittersweet, to say the least. Thank you! & have a great 2019, everyone!

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.