Hey everyone!
Did you all like my FazScares 2 prank? Honestly, I could not resist the urge for a last minute April Fools joke. No FazScares 2 will ever exist.
The pace has slightly picked up recently for a lot of things. I managed to send a document to the University of my choice and currently, I'm awaiting their response. Hopefully, by September, I will officially be a Uni student.
However, before we carry on with the post, let's shout-out this week's batch of supporters:
Thanks to everyone who has left a charged sticker on my posts!
It's going great, really great in fact. I polished and finished a couple areas that I was working on, including that short office part mentioned previously. Right now, the focus is on a really tiny part for the start of the game and that shouldn't take too long really. After that, it's just modelling a couple of new areas and getting those out of the way, then the cutscenes and finalising.
Obviously, this is supposed to be more of a shorter game, since I'm not dead-set on anything huge right now.

Here's a small look at the tiny part of the game I was talking about. This is a small part of the apartment you'll be in, which is neat. I whipped this kitchen up in about roughly 15 minutes, including the props and cabinets. There wasn't much that needed to be added, since it is barely seen much if at all in-game, so here it is anyway!

Spooky Angel statue in the Maintenance Tunnels, what will it do?
Side note: I really love how those tunnels turned out. I vividly remember starting out with the basic halls and rooms, before adding all of the details. It's actually somewhat surreal to see it come together like this. This game being something that's been talked about, but never worked on for years and then finally being worked on, is something I am very excited about.
Forgot about this game? I haven't spoken about it on my end in a while, but recently, I have rendered a whole animated sequence for the intro and a thing for Zeriq. Now, obviously both are big-ish spoilers, so I'm going to show an out of context thing from when I was rendering.

It's not going to be much of a long introduction, but it gets the vibes going for sure. Plenty of movement, plenty of darkness.
The main office gameplay for it has been finished for a while, including the custom night menu. Right now, we're still waiting patiently on some other assets to be made. Until I have some further updates, this will remain on the back-burner for now.
Miscellaneous Content
That model set I've been alluding to for some time is going really well. I'm doing some fairly detailed environments, but of course, I'm not showing anything off until enough is ready. The only hint I can say is if I showed off anything that isn't the ceiling, you would instantly know what it is.
That's why, I'm going to show this off because skeletons are cool!

This image gives me much joy.
I will say another thing; I have been messing around with Equirectangular Projection in Clickteam, so you might see some games with that in the future. Bare in mind, you might need a decent PC to run that, but I'll see if there are any work-arounds.
I also have continued branching into other media, and modelled one of my favourite mini-bosses from Inverted Fate, which is an Undertale AU that is really cool! Currently, it's in its final sub-arc (The Rift) and the two revealed bosses are creepy, yet awesome.
I posted it yesterday, but I'll show it here too. This is the first of Asriel's Figments, the Effigy of Ego. (Obviously, it represents Asriel's God complex)

There are five others, the second appeared in Rift Part 3, with the third being in Part 4 next week. Check out the comic here! It's a sprite comic that pays close homage to the canon Undertale, so there is no "Chara is a bad guy/Demon" here.
I plan to model all of the Figments, the two revealed ones are already so cool and I'm excited to see the others! There will be a break after the third or fourth one, since there is supposed to be hiatus for Inverted Fate after Rift Part 5.
I'll leave this here to give you all an idea on what the Figments all look like just from their silhouettes + the two revealed so far.

That about wraps it up for this week's post. See you next Friday, where I'll hope to have more news then!
Dr. Cross















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