Hey guys, today I have another new mechanic to show off: ground pound! Ground pound is another mechanic that I originally wanted to put in Skelemania, but just couldn’t find a place for it. In Super Skelemania however, it fits like a charm. It should be a very satisfying way to squash enemies and break through blocks.

See you next week!
EDIT: I realized that I recorded the gif at a lower frame-rate than normal, so I’ve now updated it. Sorry!
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