Game
Super Skelemania
10 years ago

Weekly Update 9: Pound the Ground


Hey guys, today I have another new mechanic to show off: ground pound! Ground pound is another mechanic that I originally wanted to put in Skelemania, but just couldn’t find a place for it. In Super Skelemania however, it fits like a charm. It should be a very satisfying way to squash enemies and break through blocks.

5d0b910994b9d.gif

See you next week!

EDIT: I realized that I recorded the gif at a lower frame-rate than normal, so I’ve now updated it. Sorry!



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I don't normally post here, but I'm announcing a new game! It's called 9 Till Void and it has a GameJolt devlog which you should follow!

https://gamejolt.com/games/9tillvoid/460922

I'm currently making a Tetris + Mahjong hybrid game called #Nojong. Match colored blocks in the field to make clears. After a number of clears, the blocks left in your hand are scored, so you want to try and keep triples and quadruples in your hand.

So many new things

Wonder if anyone can guess what kinda game I'm working on right now with this GameJolt session data as the only clue. I bet someone can sleuth it out!

I'm developing a new commercial game with a small team! A demo will be coming to steam soon, but you can wishlist it in the meantime if you're into deckbuilding / autobattlers / roguelikes!

https://store.steampowered.com/app/2862890/Become_the_Moon/

Who turned out the lights?

Spirits of the Ancient Oak

Coming Soon! #Nojong

Sleepy

Hello Skelemaniacs! No skele-related news, but I did just release a free demo of my new game today! It's a weird roguelike about casting spells. It's fun!

https://gamejolt.com/games/9tillvoid/460922