Okay so... The page will have future updates/posts as development goes on, so expect certain sudden changes eventually! Also the game is not done or near done, but it will be the quickest game of mine since @GhostGamesX
is super talented, so please don't ask for any dates of release, and definitely don't ask for ports until the game is actually fully done, thank you!
Next up
β
@Fredinator
put me on duty to work on some extra animations for the game, I'm not going to reveal what they are for spoilers' sake (unless bro reveals it anyways) but have this screenshot of the goofy fatty as a small teaser for what I'm cookin'
Mobile Version Released!
γ €
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Bandana Dee the Dream Friend
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6β¦).
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
a drawing I did because I was boredπͺ. But I love how it turned out.π











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