Hello everyone, it's been a long time since there was an update so I decided to finish the game. Today's update doesn't add content but fixes and improves the code, which was a bit old.
Changelog (v0.96):
-Most of the code has been improved (it will be easier to make updates)
-Added animations to the menu
-Lobby improved
-Lefty has been fixed (Guard didn't see it and anti-camp didn't work on it)
-Fixed the sound of the animatronic moving when you use the scanner
-Fixed a few small bugs
If you find any bugs please contact me on discord
Discord: https://discord.gg/6zscZHvt8B
Next up
art comission.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
The whole squad is here!
Interested? Follow me!
Update 2.627
New challenges & new effects!
Cash Banooca
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669
Sometimes Aeron needs a friend to help him out in tight situations.
(sound ON 🔊) We changed the tree harvesting selection sounds. Again.
Should we stop already? Let us know!
Find out more about the game on Steam:
0 comments