4 years ago

Welcome to Anomaly Documentation!
This channel is, in theory, supposed to be used by CANON anomaly creators to share facts about their anomalies!

More info on the article!


Documentation type 1- INTERVIEWS

interview_document.webp

Basically, you use this document to have your anomalies be interviewed by a canon scientist of your choice (If you dont own the scientist you want to use, ask for permission to use him)

Documentation type 2- Documentation itself

amomaly_documentation_document.webp

Its simple. Use this template to make any new information on your anomalies to be spread out to the rest of the AAC.

Documentation type 3- Occurences

occurrence_record_document.webp

Basically, you can use these to register occurences that happen with your anomaly. As a example, "Murder", "Coma", and sh*t like that. They cant be anything too big. Thats the job of encounters.

----------------------------------------------------------------

Thats basically everything



0 comments

Loading...

Next up

Chiaki Nanami!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Runestones: from concept to in-game model🗿

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Terraria

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Regional Bulbasaur. #Pokemon

Annie of the stars

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?