Next up
(Eng)
Week two “ready”, ( the monster still remains) I've been thinking and I really think it will be better to change the voices or create a new song, because the original voices of the song don't fit much with the characters, that's all for now I hope
(Eng)
Hello everyone, I saw the results of the poll for the animation and noticed that it has been discussed, about the character for the introduction, so I have decided that instead of choosing one winner, I will choose both of them so that there is more
(Eng)
And we are back with a new update for Shadow Me. In this case, we've polished up the things that were missing, such as the sky, the interface, and the enemy icons, as well as adding the last enemy in this world that we will reveal, named SamSum,
(Eng)
New update for FNF PER. I just wanted to remind you that this “mysterious” character will also be in the second week, and this time he doubles the number of pieces compared to the last characters, so it will take me longer to animate him, but don’t
Robby with cat ears and tail
(Eng)
I bring you the post to understand shadow me, it is something simple but I want everyone to understand how it works, in Shadow me there will be 13 types of skills, and each one has an effect on each type of character.
In the image we have Matt,
(Eng)
Hello, darkness enjoyers, today begins my break from my work so we will start to progress more regularly in the projects, today I'll be out but prepare your flashlights that we will return to our usual program, I hope I haven't made you wait too
(Eng)
A new enemy comes to Shadow me from @MeatCubeGames of his game Diggins, is a character with a lot of life but is not very aggressive (contrary to what it seems in the video) also the resistances to different effects for different characters are
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