We're back in bussiness
The game's development is now publicly resumed
Sadly all the game's past art will have to be redrawn since I don't have permissions I used to have before, but all the code will be kept and even improved so its just art that is the problem
The game will receive VERY minimalistic changes so It will play almost the same like it was meant to before cancellation while at the same time following all the mm guidelines properly this time
This time the development will take much longer than it was originally gonna take because of the need to redraw all assets, so I'll try to post some small dev logs more frequently than earlier
Normally I would have kept this cancelled but I've done so much work for it that I really didn't want that to go to waste, I've been thinking of this for an entire year I just couldn't let go so here we are
The gamepage will slowly transform into something more worth seeing, but right now I have nothing I could use to replace anything so you'll have to wait for that
(Also no I didn't make this announcement on purpose after enchanted nights got cancelled, this is just a coincidence I swear)
The game's development speed could be sped up if I found some artists who would be willing to help me on the journey
However, I'm not sure if any of you heard but I wanted to make chrono chaos as art accurate to the mm style as possible, there was meant to be VERY little art clashing, so if you do want to join me, you'd have to be really good at the style, I'm very harsh with that, but I'm also capable of showing you how to match art to mm style most of the time so you can get there
(I've studied mm art but mostly never tried to draw it, its kinda funny)
Thats it for now, if you want to talk to me then hit me up on discord, name on discord is the same name like here
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