2 years ago

Well. Its kinda interesting. When I woke up, I realized it was just a dream where I was sitting on a bridge in a large city, feeling lost and out of place. πŸ‘€




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I really want to create stunning cities like Hamburg in City Skylines, with detailed urban landscapes, bustling ports, and vibrant neighborhoods. My goal is absolute realism and immersion.

( P.S. I wish I could be an architector...I wish )

" Sometimes it makes you feel like you must to do something "

All these cars are going somewhere, rushing around, everyone with their own plans and tasks, and there's no peace to be found. You can just feel the fatigue setting in.

There are so many ways of creating " myself " .

Anyway, the result will ultimately depend only on you.

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Runestones: from concept to in-game modelπŸ—Ώ

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.