Game
Undertale: No More Deals (Chara Battle)
5 years ago

Well uh, fun fact

Today(17th december) is my bday and I was supposed to release nmd right now

But I'm not really able to-


Originally I was planning to release game until that date, but I encountered with some problems, and hopefully Im almost done with them! I hope so-

One of them was me realizing that some parts of game had to be just a bit reworked, like attacks and stuff

So thats why Pixel decided to literally enchant bunch of concepts that I had, by writing special pack of dialogs for sparing progressing, rewriting 2nd-3rd endings and making chara react to more actions that you do(like trying to trick her or betray)! Once again I'm really grateful to him

I also was working on attacks for pretty long time, to make them more smooth and fair

I actually can't say that they're 100% fair or balanced on current stage(just because of my bad skill-), but Im trying my best to make them as perfect as I can

I also managed to catch a lot bugs and holes for that time

So actually, entire game is probably almost done, and I just need 1 sprite and well 2 tracks

Once again, I never can promise a date for its release, so even I don't know when am I going to finish it, but Im so glad that theres a people who actually are interested in stuff that I do!

Well, I guess that's it for now

Btw if you want to well say something for a bday, well uh, I have discord server,,,

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Update:

Do NOT write ANY posts on your unlisted page even if this thing is off.

"Oh hey, I've got level 1 after 2 years of being a creator!" "Let's tale a look..." "Wow, a sticker slot! I will surely use it like Im supposed to"

The teaser and devlog for Arkangel, my new Undertale fangame, are OUT!!

Teaser trailer:

https://youtu.be/_gEifz-mWT4?si=Pi4Z6T3tk9Tj9DLW

Follow it now:

https://gamejolt.com/games/arkangel/1025398

Is this what the ram shortage is for?

Arkangel Devlog 1: Our plans and ideas so far

Today (17th December) is my birthday and I'm using this as an opportunity to make this post

Arkangel Devlog 2: The Atonement route + change of plans

Patch 1.0.11: Good riddance, antivirus notifications!

- Separated modules from exe, which should cause less false positives

- Added Asgore skip if you've got any ending

- Reduced intensity of some vfx

- And more!

Gamejolt says it's my spawn day today I'm very busy with both the project and university, so no long speeches today! You can have this instead

We are still working, I'll try write a devlog soon