Game
Wenches and Loot
8 years ago

Wenches and Loot Jackripperz Devlog 1/24/2018


Not much has really changed, we decided to stop posting so much promo and work towards a playable alpha for San Antonio Pop Con March 3rd. We have made pretty good progress and we are excited to share what we have, when the time is right.
MetalJonus has been working on some fx that is much needed on the game, ie - rocks falling, ground breaking, things of that nature. For the sound of the ground breaking he used his cat litter box =D lol.
I do not have to much else to really report as of right now. Just work as usual. I can throw up some images next week that you can check out.

		
			                                                                                                  ----Jackripperz---
		
	


0 comments

Loading...

Next up

Get ready to crank the amp to 11!

Wenches and Loot Devlog 2 "Riffage and Loot"

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Path of Kami: The Evolution of the Lore

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!