Due to the way unity handles rotaions and laoding, the clock hand sometimes does not sync with the fill circle for few frames.

I don't think I can to do anything abot it thought.

Due to the way unity handles rotaions and laoding, the clock hand sometimes does not sync with the fill circle for few frames.

I don't think I can to do anything abot it thought.
I've haven't been able to work on the game or post anything for the past 2 days, because my computer mouse crapped out on me. So, to compensate for that,
Here are some facts about the game's development!
NOTICE about Side Quest release... I'm an Idiot and did not know I had to click 'publish now' once the game got approved so now the game can be downloaded via Side Quest
Honk!
-Teaser photo-
Here is a video explain why I've been radio silent for the past 5 days. (The game is NOT canned)
YIPPEE
freddy
So this is what it looks like to get jumped by multiple animatronics
false balloon boy
Because the game is nearly complete, I want to show the "evolution" of the office layout, (there are a lot of earlier versions, but they are lost in time)
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