Next up
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
its almost 5 am and i woke up to play RE9. game of the year
going to make "Five Nights at Pigeon Doctor"
Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?
Making it harder for you.
So what are we going to work on today?
Some screenshots from the Remastered project. Just gonna share.
Who invited this azzhole in here?














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