I've got a few problems with Vermine right now. I've started this game when I didn't have a really good knowledge of Construct so my code parts weren't really the best. I made a few little games while working on Vermine so I could learn a lot about Construct but now I know that I had bad code parts and it means that I'll have to remake every event sheets to continue working on this game.
I don't think I have the motivation to do everything all over again, so I've decided to try to make a small playable thing out of this game. It'll probably remove the metroid-vania part but at least you'll have something playable.
I'm not mad about this, I've learn a lot of things and it's ok for it to not be a metroid-vania, now that I know Construct more than before, I'll be able to make a metroid-vania way quicker.
Hope you won't be to sad about it.
Next up
I've finally made the title screen. Of course it's not totally functional since there is no game for now. I'll change it a bit through my progression of the creation of the game. You can suggest me other things to add on this title screen !
Hi there ! I've start implementing PNJs and create some rooms. I just need a few more and I could launch the beta. :)
Mean cat steals your broom. Typical.
I finally released the demo ! Go try it out on steam : https://store.steampowered.com/app/2098550/Hex_And_Tricks/
So I've been working on the interface. There is a hunger bar (green bar) which desactivates some actions if it's too low. There's also a money system (grey coin) implemented. And finally an inventory with the description of the items collected.
I've add some light effects ! I think it looks really nice.
The Kickstarter is launched ! Help out directly the development of Hex & Tricks by funding it. Get the game cheaper if you do it on the first 5 days !
https://www.kickstarter.com/projects/poishicha/hex-and-tricks
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