Game
[Archived] Night Shift at Freddy's: Rebooted
8 years ago

What I've been doing


I thought hiding the game would be enough, but I didn’t realize that people who still had a direct link to the page (from a Youtube video or direct link) could still access it. So I’ve also taken the build for the game down.

The last update was meant to fix all problems regarding difficulty and power consumption, but people were still reporting those same problems. So I’ve hidden the game and taken the build down until I can “fix” everything, since I don’t want people to play a potentially “broken” build.



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I like this feel and scale.

Simplifying the mech so I can get it done and rigged. Once characters are finished, we're really in business! Should be done with this guy pretty soon.

I swear once this skeleton is finally done and textured the rest of the game will come a lot faster. This thing has been a huge bottleneck to the point where I'm not sure the MA2 characters will even have internal mechs.

Maya really makes things feel "behind the scenes" in a way that Blender just doesn't. (to me)

Mary's Arcade is officially the most "cinematic" fnaf fangame specifically because it looks like a crappy DVD extra where they show the unfinished animations and they're so bare bones you wonder how a finished movie came out of that.

The duality of Mary art.

You no longer look side to side. You now look up at the mascots. They feel enormous now.

Wearable Mary costume (circa 1980s)

By @manedpizzawolf

All motion is fully IKFK rigged and keyable, now just to finish the meshwork and texture it.