-{STATS}
Cost:1999
Health:900
W.Speed:9
S.Speed:27
Stamina:110
Difficulty: 3/5
T.Radius: 50 studs
Pronouns:They/It
-{PASSIVES}
TO TAKE THE DEAD:After killing a survivor, The Taker will absorb them. Giving them one charge for their third ability.
-{ABILITIES}
Punch:The Taker will perform a right hook, dealing 20 damage.
Cooldown:0.8s
Screaming Pillars:

The Taker will slow down before creating multiple screaming pillars, these act similar to walls. Anyone hit by a rising pillar gets dealt 30 damage. The pillars can be passed through BUT will be dealt 10 damage. The pillars dissappear after 13s
Cooldown:15s
Wretched Hands:

The Taker will slow down, by pressing the ability again they will create a bunch of black and red hands out of the ground, dealing 20 damage and pulling the survivor closer to The Taker. This ability can be cancelled by pressing m1.
Cooldown:17s
To Raise The Dead:

The Taker will create undead minions, their amount depends on how many people they have killed. They function like 1x's minions in forsaken.
Cooldown:40s
-{LORE}
Classification:Flayed Human/Clay Monster
A survivor of terrifying inhumane experiments, were found in a Russian Farmhouse by GL labs. They are drawn to dead bodies to "consume" them and regrow their body. They were beat to death by GL labs employes due to containment being to difficult. They are made out of a clay like material that can change it's density and shape at will. Containment has been unsuccessful, specimen proves to be effective against all subjects.
-{Extras}
The Intro would have the skull form flying towards the camera before flashing it's humanoid form multiple times and fully transforming.


The outro would just be the jumpscare.

Stunned animation:

Yeah this was kinda rushed, just wanted to make a moveset











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