I don’t want Insanity to be a low quality Slender game that doesn’t make sense. I want it to be an unique game with a hidden story. I work on the game almost every day, but sometimes I need to change a lot of things (chapters, mechanics, objectives…), but I’m making progress and that’s good.
Once I finish the bonus chapter, I’ll just need to fix minor bugs and the game is ready to be tested!
Now here’s a spooky Slender image I edited and it’s here for no reason xd:

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