Game
✧ Deltarune: Beyond the Darkness ✧

3 years ago

What makes Darkner Strangers so interresting? It's hard to explain, but theyr culture is a bit different from typical DarkWorlds inside Buildings.

A Peek into another Bonus Chapter stuff, not final nor finished, just wanted to show!


* Fountains are not able to create a DarkWorld outside, as the Darkness shooting out of it flys into the Sky instead of surrounding itself like Water in a Bowl around a Enclosed Area.

* But this World... is outside, standing within a Forest... so, how does it do that?



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Merry [CHRISMAAA] and Happy [NEO] Year!

The Team is still taking it's Break, but know that we arent dead yet [least i hope so]. There isn't anything major to announce so... Take this crude Deltafell Zatick Design I made lol.

'Till next Year!

Remaking the Overseer Model, although I may change its name to just Sculkian or something else.

It may not look much different, but I got an Idea how to make it more Unique. (Second Image is First Version)

Thank you. For the Years and Sharing; We Thank you.

Since Chapter 3 and 4 are on the rise; We dont know the Future for DR:BtD, if we Stay or abandon it; It's unclear.

But even then: We hope you dont Forget us, even Beyond the Darkness..

Been a bit since the last Bellatrix Post, but I have done some Stuff. Nothing ready as a own Post, but here eitherway!

We wanna Thank anyone for Sticking around, even if Silent, and making us think you care.

Altough the Projects Future is a bit.. unclear, we Hope our Ideas & Creations remain in Memories.

Thank you, and have a Good new Year.

I have experimented a little behind the Scenes, and I found that Blockbench allows for Smooth Animating.

However its not perfect (Zoom and Scale wise), What do you think? Any alternatives for Smoother Sprite animating?

We at Deltarune: Beyond the Dankness, wanna thank all of our Fans for contributing and helping this Community grow.

Your total support and submission to make this project reality is amazing. So as a Thx; I drew this artwork for ya.

Aint it beatiful?

More Pikrune stuff is comming along, altough I havent really much to share yet.

For now though: Enjoy a little Sprite work for CAPSULE (aka MANTLE but Pikrune edition) and the uh.. idk PROGG? (Friend equivalent? Not sure yet)

Hope you like it!

So.. this is what we have currently?

Do leave some of the Theories that either turned out True or got broken by the new Chapters (Chess Theory, Secret Bosses & FREEDOM Leitmotif, etc) in the Comments if you can!

So.. its nothing really Special, but here are some Concept Ideas for Re-Designing some of the Characters, be it just Minor or some Major Aspects.

Characters in Order: Zatick Zestatic, Toby & Tapi (and Projectionist) and Roaring Knight (Our Take)