Hello! i am sorry for not posting the second devlog i promised you guys, i have decided i want to re design the maps so that they would look different from CB. i also have been testing vr support for the game (the headset i own is the Oculus Rift S) but i don't guarantee to include it in the final build. So yeah, Devlog 2 is coming soon!
Next up
Bandana Dee the Dream Friend
We are under attack!
Fan art for Foolish I'm feeling kinda better so I drew this
Just a Pico sprite
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
The whole squad is here!
Interested? Follow me!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.










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