Game
One Night at Freddy Fazbear's

7 months ago

What's behind that door?


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14 comments

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still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic

Not proud of this day of making art. I spent entire day slacking and just not doing what I was wanting to do. Did little art and was procrastinating all the time, awful. Well, this is what I got. Uh-huh, I gotta force my self to work harder and more.

Some wip work on original game, blocking the enviroment and testing the overall vibe and mechanics. Know nothing of C# but im eager to learn

Raw footabe of very early Beta of FNAF 2 remake by me. It just exists and i already planned the gameplay and everything. It's just due to my schedule and other business, its very unlikely i will finish this at all. Here what i got so far.

Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.

Different. Not better. I prefer remakes, they show a more refined vision to the story. Old ones are limited by their time when they were developed. Its eather play both, or only remakes.

Vindicta, Dude, Miss Pauling doodles

We love Jason. Next fnaf movies will be great

This is fucking huge! Congratulations @copperbolt !

Probably gonna make this way from now on.