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New Items have been added! I have added a trail for the Ground Slam Throw and also Checkpoint Flags! A new mechanic has also been introduced as the "Growing Vine". This allows you climb hard to reach places or just to have a boost in your jump.
Working on the Underwater part of this level. This features a new pipe system will bubbles that push you in the selected directions. I've also added a sunken pirate ship to give a more beach side theme to this part of the level. What do you think of this?
Game - Star Bound
Added new abilities!
Bubble and Fire Sword!
Any suggestions I should add or change to the game? Let me know.
Last week at LVL UP EXPO, we celebrated great games made by Jolters including Baldi's Basics Plus by @BasicallyGames !
Buy it on Game Jolt: https://gamejolt.com/games/baldis-basics-plus/481026
Thanks to Razer for providing the laptops and peripherals!
Forest Level Showcase! I've added the soundtrack for this world and made improvements to this world such as better lighting and also adjusted sun light beams and changed the ground tile set to a new layout. What do you think?
Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!
Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.
Play the free demo to get started: https://bit.ly/spraypaintsimdemo
I've been working on a project called Doggy and the Hat in Time. This is everything that I came up so far what do you think?
I've added the Swimming function to Poppy and removed the sunken ship part of the level, mainly due to the lack of sight the player has for brief moments when entering that section of the level. What do you think of this so far?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Check out the new Doggy’s Adventure Official TikTok page! This account will feature some exclusive content and how things will work in game.
https://www.tiktok.com/@doggysadventureofficial?_t=8U5qMWOQlTy&_…
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