Perhaps few or perhaps many wonder about the current state of the game.
I will be direct, the project continues to have its advances, as such I am currently about to finish floor 1 maintaining a degree of quality and optimization adequate so that the game is accessible and has a good quality. As such I have been these 6 months making floor 1, improving the results of the map every time, I am currently doing something similar to constant updates to props so that in the game they look as good as possible. The map game is going correctly, as such floor 1 is finished in modeling, although I am currently updating and redoing almost all the props although it will not take me more than 40 days to finish all the props on the map. After that will follow the texturing stage which will be my favorite, I'm excited to show what we've been working on in previous months despite the little information.
Once that is done, they will be able to appreciate the work achieved by the team.
Soon when those advances are ready this page will restart, BE CAREFUL we will not redo it, I mean I will delete all the posts prior to this one to give a better follow-up of the game and a better management of Devlogs, I want to really give everything of myself, and in case you have found out that I have other projects it should be clarified that this is still the main one, And despite all these months I have not felt any degree of demotivation, the truth is that they have helped me to learn many things and that have motivated me more in this project to move forward.
Now let's talk about the game, as I mentioned before the project will have a separate story from TRTF, something similar but different from what Willfaz wanted, the game will have a story that has not been used in any fangame, putting new themes in games and how to execute them. The gameplay is something I don't want to cover much of but it will be very varied, combining many styles, such as point n click and free roam.
I try to manage this project to a good future, I try to give it personality and not make another ''Remake'' of RADSLA/TRTF, this remake seeks to improve all aspects of the game both original and the version of willfaz, I seek to take advantage of everything that can be improved and give it a good level design that is memorable. This project as such is one that is made with the love of a team, seeking to take care of many aspects of the project so that the day of its release is worth it, and in case it generates Hype it is also worth it.
As a final message of this post before the future reset of the page, I want to thank Willfaz very much, which is one of my main motivations along with each follower who joins to follow this game, I want to thank all of you who are from the beginning and those who will join and follow this project made with the heart of the whole team. I also want to thank my dear team who have been helping the project.
-Sincerely Andrew_Loopy
After the page restarts, expect constant updates on our work and important game information soon.
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