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Sometimes you win, sometimes you lose... but maybe the best part is the ales we brew along the way!🍻⛪
Concept art of an entirely new mechanic coming soon-ish to Ale Abbey😉
Sketching some new styled promo assets, what do you guys think?
As our early access release approaches fast, the time has come to release our first Demo beta. For the very first time we make accessible to public the Campaign and Arcade mode...
Nothing makes your Fermentines happier than a cold ale🍻⛪ And this leads players to 2 ale types in Ale Abbey🧐: low quality, simple, and cheap or high quality, complex, and empowering. Not judging, just observing😏
Curious to see how the new battlefields looks like?
UI never looks interesting, but if it's practical... sign us up! Adding niche features that make Ale Abbey cooler is always a pleasure🍻⛪ As is choosing the right stash of ingredients when brewing😉
Have you tried the latest beta?
Yep, we've been silent for a while, but did you guys see what we've been doing? New demo, tons of maps, campaign almost done, etc etc!
Becoming a monastery brewer in the late Middle Ages probably matured a person and strengthened their resolve 🍻⛪ Meanwhile, the brewers in Ale Abbey...🥳 #IndieGame #screenshotsaturday #tycoon
The reason we implemented multiple walk paths was for you to walk next to or BEHIND those busy with work, Brother Marcus...🤦
Well, at least the rest of Ale Abbey's little brewers seem to get it!🍻⛪
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