
Next up
I just found an old, unfinished version of Team Slay-Bells's intro cutscene!
This was never finished, and it's been completely re-worked later on, so I thought I would share it since it's not going to look like this or play out this way anymore.
This was a big critique in the SAGE 2025 demo, so I wanted to tackle this first. I'm adjusting the stages to be smaller, and not be so zoomed out
(Note, the Adjusted version is not yet complete, so there's no stage outline, pink shadow, or enemies shown)
Regarding "Deluxe"
#ScreenShotSaturday #IndieDev #GameDev
I was hesitant on showing an update on this right now, but I started working on the moveset part of this project!
(Also, it has dramatically changed since the last time I showed anything about this to the public)
Thought this was a fun way to test my new microphone
here's a model evolution for Charlotte now that I've revealed the new model!
amazing how much she's changed since 2023
a r e y o u t h e r e ?
Mangle (Fixed)
I thought this would be fun to model, and I've been in a bit of a FNaF mood again.
Out of context wet bouncing hairball





















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