What's the best way to model thin fabric? I've tried:
1. Flat plane. Downside: it needs backface culling off which is bad for performance
2. Duplicated and flipped vertices. Downside: hard to select duped verts as they occupy same space as originals
Next up
For #screenshotsaturday here's a sneak peek at the Mission 2 Intro
For #ScreenshotSaturday showing off the new and improved Crescent Kick!
I had to make sure this feature carried over from the Unity version. Get some good Cary Levi reaction images in there
goofy phone
Still working on assets for the Mission 2 intro. Here's Leonard, the bassist for Instinct, and a mini boss for Mission 2
Does anyone know how to make the hair particles mirror correctly?
Working on the face sprites today. If you want to hear about my struggles behind the scenes, subscribe to my patreon: https://www.patreon.com/posts/dev-log-1-6-2025-119463723?utm_med…
Want an incredible commission like this one by @LUKELCS and @jasxy_
? Get one here:
https://colorcharityevent.carrd.co/#
Only one week left!
I'll have new updates soon, but for now, I have to share this incredible commission! The background was done by @LUKELCS with Cobalt Moon done by @jasxy_
. You can get a commission for yourself at https://colorcharityevent.carrd.co/ and support a really good cause
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