What's up everyone ! It's been a while. You know... study + laziness is a dangerous cocktail. Plus I'm terrible when it comes to communication and stuff. Anyway, I'm back and rabbit's rescue is still in development (again...). The first planet is almost done, some tests still need to be done and then you'll be free to explore it (as free as the code allows you to explore it at least). But the first goal of this devlog is to involve you in the development (or to help me taking the good decisions, the way I see it), and that's why, I'll try to post some characters and level to have your opinion and to make you wait. Thanks for your attention and have a nice... everything.
Next up
I've released a demo version of my game Rabbit's Rescue
I was toying around with my drawing software, and I made this little illustration for one of the planet from Rabbit's Rescue.
Still sharpening my drawing skills. Here's a future character, in two differents styles. Tell me what you think about it.
I tried to make a more detailed house. I'm not really used to draw insides environments yet, so I'ld be really glad to have your opinion about it ! In any case, I hope you enjoy !
'Rabbit's Rescue' is almost finished, so now I have to think about comercials, ads and stuff. First things first, I've drawn a thumbnail. Hope you like it :) .
After Rick and Morty, I'm now trying Avatar drawing. I try different styles to train my drawing skill.
A little illustration I've made for the new planet of my current project, Rabbit's Rescue. Drawing isn't my cup of tea though, so any feedback or advice are welcome. And of course, I wish you all a nice fellow gamejolters.
I keep training my drawing skills. I tried a Rick and Morty fan art to change. Hope you'll like it !
Now he's trully ready for a zelda-like adventure !
The full version of Rabbit's Rescue is finally released !
Discover a Zelda-like game without permanent equipment, use tools around you to progress.
If you don't want to buy the game, just try the game with the free Demo. I Hope you'll enjoy :)
0 comments