What was supposed to be a simple compiler merge has become a full-on by-hand overhaul of 2 years of VM code changes.
I am not having fun, but I am feeling fulfilled for doing this.
Next up
I WAS CHASING GHOSTS
An update has been released for Unsandboxed.
Full changelog is in the article.
...
Please give me feedback on groups btw, the auto-resizing was a nightmare. Finding a balance between what the user controls and when it snaps to the bounds of the blocks inside was not easy, and I'm still unsure.
soon
An update has been released for Unsandboxed.
Full changelog is in the article.
Camera zoom/rotation will be coming to unsandboxed. No bugs, no bullshit, "it just works".
Ok nevermind my count was TOTALLY wrong, 1000 BLOCKS
:)
"I mean it's cool but she didn't make an API for extensions to use them"... oh wait I did lmao
Extensions will be able to register custom effects, as well as being able to choose whether or not those effects show up in that looks block menu.










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