New mechanics!
-No more spamming the crap out of E there will be a meter similar to what you see in Hank Vs World.
-(Mabey) A charged blasted that gets bigger the longer you hold it down as a to even out the game player cant move or moves slower during charging
-Since i havent been able to find a pixel artist i will have to make everything by hand like the first game but i will try to make it less dull.
-Classic menu music by Eric Skiff no songs from first game will be in the game.
-Save system (hopefully i want this also)
-More game: By this i mean not just level after level i want a bit of animation but it may be after the games release.
-And of course there will be secrets stuff!
This game will be tested a lot before release to avoid the buggy mess the larry 1 still is today… Screenshots soon…
Next up
Work in progress sprite update :0
Chiaki Nanami!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
"Our work is never over" they said.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Strange Umbrella
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Demonstration of the spells and their effects :)!
a drawing I did because I was bored😪. But I love how it turned out.😊
Some Shadow boss fight gameplay 👾










0 comments