I am putting “SHHH” through re-assesment which means I am going to rething the mechanics and plant a story on a timeline which will start as a line and branch out. This is putting a lot of distance between where I am at and the release date and I am sorry about that. But I cannot dissapoint you guys so I need to take things slow and not overwhelm myself so I can think straight. There will be minor updates to the project throughout the break but I am out of ideas so that is why the re-assesment is a good thing.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Chiaki Nanami!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Path of Kami: The Evolution of the Lore
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
I-Buki
Mio-Da!
Ibuki Mioda!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
Showing off player 2 😎
What do you think?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)










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