
What would you like to see in The Return To Bloody Nights VR. What features? What changes from the original and if you know VR very well, what example could you give us so we can do something similar for our game? Write below in the comments!
Next up
Worked on the ambience sounds too. Still very WIP YT here - https://www.youtube.com/watch?v=XwbLt6VCnMA
Previous work in debug
Cooking something.
I just had a good nightmare
Remade one of the locations from WHISKERS in my experimental PS1 style i was working today, took all day actually to master even the simpliest things. Will create more these days. Your thoughts?
It's been a while since we last post anything, so here's a small clip with Monty.
Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.
Came back from work to work in Blender again. What have you been modeling lately?
Short video of the scene. Static animation















































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