Game
Super Duper Lemonade Stand DEMO(Alpha)
9 years ago

Whats to come?


So the next week is gonna be a lot of work. Currently, the game is very limited in terms of things to do. I want to fix that immediately. This means adding more things to interact with and use. Here is a list of things that I may consider or already working on.

More Signs/ads(in progress)

More things to sell/ more lemon products(in progress)

Different areas

A lemon food truck(in progress)

a lemon farm(so you wont have to buy lemons, you can just farm them)

more customer types(the current customers are boring)

And much more finishing touches/ polishing

As I have mentioned before, the state of the game is not really much of a game but more of a concept. Again, In the upcoming week this should be fixed. Farewell!



0 comments

Loading...

Next up

Path of Kami: The Evolution of the Lore

Another house i made long time ago.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The whole squad is here!

Interested? Follow me!

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

a drawing I did because I was bored😪. But I love how it turned out.😊

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)