Game
Super Duper Lemonade Stand DEMO(Alpha)
9 years ago

Whats to come?


So the next week is gonna be a lot of work. Currently, the game is very limited in terms of things to do. I want to fix that immediately. This means adding more things to interact with and use. Here is a list of things that I may consider or already working on.

More Signs/ads(in progress)

More things to sell/ more lemon products(in progress)

Different areas

A lemon food truck(in progress)

a lemon farm(so you wont have to buy lemons, you can just farm them)

more customer types(the current customers are boring)

And much more finishing touches/ polishing

As I have mentioned before, the state of the game is not really much of a game but more of a concept. Again, In the upcoming week this should be fixed. Farewell!



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

We are under attack!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Runestones: from concept to in-game model🗿

Family band complete!

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

not the greatest house, but it's a house! :D

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Path of Kami, running around the shrine area