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Pac-Facts

3 months ago

When creating sprites for games in the 1980s, most devs used graph paper to sketch out the sprites.

During development of Crazy Otto GCC used a Lite Brite toy.




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Pac-Land for the Famicon uses A & B buttons to move and the D-Pad for jumping.

If a second controller is plugged in, you'll be able to use controls where the D-Pad is moving and A or B is used for jumping.

Miru is referred to as Mil in some international Pac & Pal releases.

The homepage on the Japanese Pac-Man website (2010) has a full game of Pac-Man built into the background.

You control Pac with your mouse cursor, and the maze resets when all dots are eaten.

Pac 'N Party is a arcade game that released in 2000. In the game you used a lightgun that shoots medal coins to protect Pac-Man from the ghosts.

eshop guy

messed up on gradient fixing it later probably

The Tegen NES version of Ms. Pac-Man only lets players pause 255 times per game. This was done to combat the slow motion feature of certain controllers for the console.

on april fools im gonna do a microwave update and it just overheats your computer enough to cook

im joking im j i would not

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The Pac-Man Cafe packages were named after Pac-Man World, Super Pac-Man, and Baby Pac-Man.

These design documents came from a scrapped Pac-Man game called Sgt. Pac-Man.

The game was pitched by David Siller.

johnnys store in da new map