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1 month ago

When your town is burn with flame and fury.
We are making a game, If it looks like something you’d be into, we’d really appreciate a wishlist:

https://store.steampowered.com/app/3755930/The_Severed_Gods/




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I’ve been working on this game for a while now, it’s a turn-based tactical RPG with some new systems I wanted to try out. The Steam page just went live, feel grateful if I get a wishlist from you: https://store.steampowered.com/app/3755930/The_Severed_Gods/

I’ve been working on this game for a while now, it’s a turn-based tactical RPG with some new systems I wanted to try out. The Steam page just went live, feel grateful if I get a wishlist from you: https://store.steampowered.com/app/3755930/The_Severed_Gods/

I’ve been working on this game for a while now, it’s a turn-based tactical RPG with some new systems I wanted to try out. The Steam page just went live, feel grateful if I get a wishlist from you: https://store.steampowered.com/app/3755930/The_Severed_Gods/

I’ve been working on this game for a while now, it’s a turn-based tactical RPG with some new systems I wanted to try out. The Steam page just went live, feel grateful if I get a wishlist from you: https://store.steampowered.com/app/3755930/The_Severed_Gods/

A quick clip of the current build from our newest project, where the character is taking a stroll around a sleepy village. We are making a game, If it looks like something you’d be into, we’d really appreciate a wishlist: https://store.steampowered.com/app/3755930/The_Severed_Gods/

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Path of Kami: The Evolution of the Lore

Microsoft Windows XP Unprofessional (windows logo prototype)

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.