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SONIC1PORT - Archive -

1 year ago

Where I've been

(PLEASE READ UNTIL THE END)


For anyone that's looking forward to this game, you are probably wondering where I've been.

This game was originally supposed to be a two-week project, but just like ATS Deluxe, it turned into something greater. That, and the fact that I was preparing for my final exams back then, means I couldn't do very much.

And it's likely going to take a while for me to get back on this, because of my involvement on another EXE game, SONIC.NES (the one made by @SOSTeraDrive ). While SOS is making the "sequel" of NES (Taluigi's Castle/ROUND 2), I am currently working to update the original game, mostly because V1 was rushed to meet the May deadline. I am happy to work on NES for a ton of reasons, but mostly because I can gather more skills and use said skills to make Sonic1Port better.

When SONIC.NES V2 does come out, you should definitely play it!

https://gamejolt.com/games/sonicnes/672383

Moving on, today I decided not to work on NES and instead go back to this game for a bit to update some stuff. I can't really show off anything since the build is pretty broken right now and I haven't drawn for Port in a good while.

One teaser that you should look out for though is the new victim designs.

I hope I provided some much wanted information about what's happening with Sonic1Port. Thanks for understanding.

~ soldy

whar.png

lmao



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