Game
A Peasant's Tale
10 years ago

Where's the Update?! Also, Hurray for Over 700 Views!!! :D :P


Ok so if you’ve have been following the development of this game, then you may know about what I call the 2-week game dev cycle. Basically, I wanted to enter a cycle in which I would devote 1 week to developing new features, and then another week to embellishing those features. After the first week, I’d make a devlog. After the second week, I’d release the new update.

Weeeelllllll, that cycle has kinda fallen apart - WAIT DON’T LEAVE!

I am still dedicated to following this cycle, but it’s been a bit tough to get used to the schedule. As you may have noticed, there was no devlog last week and there was no update this week. That’s due in part to a couple things. The biggest reason is that schoolwork really picked up, and it stayed “up” all the way through today. That’s because my midterm exams are next week. The good thing about that is that, afterwards, things will return to normal and I’ll get a lot more time to work on the game. Right now however, things are kinda just touch and go, so a strict dev cycle schedule would do more harm than good.

So here’s the status report: Dev cycle in shambles, missing devlog, delayed update, lot’s of content put on hold.

As you can see, it’s not very good… right now. I will put this “cycle” on hold for probably this and next week. That does not mean that I won’t be working on the game. It simply means that things will be a bit more random and development will be a bit less planned out. The good news is that also means that I’ll be releasing a devlog each weekend for the next two weeks no matter what.

On top of that, I’ve got two new timelapses in the works and you can expect one to come out pretty soon. :)

After the end of next week, I will officially start the dev cycle. That means that I will post what features I will be planning to work on and will start the steady release of updates every two weeks.

So, if you’ve read through all of this, YOU FREAKIN ROCK! :D

Thanks for all the support - this game wouldn’t be possible without you. :)



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