Game
A Week at Castaway Cay Re-Freshed

2 months ago

while going insane with coding a character that can do more than just following a straight line to your office, ive learned stuff and also noticed how un-optimized current models are. I MIGHT remodel Mickey and Donald, AGAIN YAYAYAYYYHASJDAHJSDHAJKDHASJKA




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btw, one of the reasons of legacy edition just crashing or not loading at all its because theres a lot of scrapped content that stills in the game´s MFA. Theres a "first log" that probably was meant to appear after the 6 AM screen

this is from a whole cutscene scrapped from the legacy edition. Ive got an idea, yay

Donald jumpscare. I think im gonna re-do the sfx as some friends told me that the pokemon sound i used for it is a bit too obvious, idk, im not a pokemon fan. Tried to use both lens distortion and motion blur, also used in previous versions of AWACC

chat, do i keep this part with the green plaster? i really like how it looks

topology of our main character model so far

"someone knows what happened to them? I took Disney´s closure as the topic for my current school essay, and between the info ive found ive discovered that this team vanished after they got sent to one of Disney´s closed locations. Any idea about them?"

between the scrapped stuff, i found this note. This lowkey confirms my suspicion that James was in the island as urban exploration instead of investigating the parasites. Siighhhhh i guess im always right

Room for my friend