While I'm preparing a larger showcase for the game, here's a quick teaser for some of the environments.
#indiedev #roguelite #solodev
Next up
Quite happy how the whole onboarding sequence now feels. Here's a quick teaser of how it plays!
Improved 'splosions!
Also reworked hit feedback for Explosive Barrels and other destructible objects!
Better suit up - they got Mechs too!
Besides your own Mech you can also hijack enemy Mechs if you manage to kill the pilot!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Grenades & Status Effects
# Incendiary - Sets enemies on fire and causes panic
# Acid - Slows enemies down and applies poison
# Shock - Stuns enemies in place
This and more available in game, play in browser here on GJ
If you had unlimited budget, what game would you make?
New menu background for my roguelite twinstick shooter, complete with a brooding and glitching ambience. I'm wondering if it's sufficient for getting that reality-tearing, multiverse concept across, that explains the everchanging levels?
Hm, what's that mysterious hatch?
And why was it hidden under a crate?
Could it be ... a secret?
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Yes, yes it's a secret. Good job, Sherlock! #proceduralgeneration #roguelike #twinstick #shooter #mechs
my favorite musican is The Larping Tombstone
Mutator of the day - "Vampirism" Sunlight slowly drains your health, so when outdoors best keep to your Mech. Or use the vampirism-enhanced melee strike to leech health from your foes!











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