Game
Perpetual
30 days ago

While I try to get Roblox studio open again, I’ll just tell you guys the playstyles (My main focus was to make the Killers an ACTUAL THREAT, and not a Johnny Ragemode 2)


Slasher (Temporarily Name) - Stealth/Ambush (Smaller Chase Radius, Quieter Chase Theme, Quicker Attack Windups.)

team c00lkidd - Rushdown/Crowd Control (Quicker Attacks, Uses Minions to separate survivor groups, Attacks can used to hit multiple people.)

1x1x1x1 - Sniper/Debuff/Pressure (Utilizes Ranged Abilities, Applies Status Effects that Debuff Survivors, Uses Abilities to Pressure Survivors into Giving Up on Objectives, Heals, or forcing them into Bad Mistakes)

John Doe - Trapper/Snowballer/Area Denial (Utilizes Traps, Able to use abilities to force survivor to walk through the Trap, Passive relies on inflicting attacks to activate Rage Mode.

Noli - Ambush/Trapper (Uses an Ability to place down a trap, uses 3 abilities & 1 passive to either, Teleport a Certain Distance, Force Survivors move to him, Teleport to Objectives & Traps, and Swap Bodies with Survivors)

Guest 666 - Unsure at the Moment.

Subject_0 (Nosferatu Replacement) - All-Rounder (Uses Traps, Minions, Catch-Up ability, and Ranged Move.)



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doing good

Sixer will be based off of Vibingleafs interpretation “Guest 6666”

changed up things (most notable on the torso)

what on EARTH is going on with twitter rn bro

John Doe Render

1x1x1x1 Model (still undergoing some changes)

Water daniel

there we go

Guest 6666 Model

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