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56
4 years ago

While making post-jam version, I finished shader-based rope-physics, which I started during the jam -> Much more performance and ropes :D Hopefully you see it after compression ^^ #operagxgamejam #operagxjam #operagx #gamejam #gamemaker #yoyogames #ufo




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Current progress in #OperaGXGameJam

Currently I can make textured terrain. I really should do the collisions next ^^"

I hope I get something playable done for OperaGX jam. Most of time I have been doing things I have discarded ^^"

#operagxgamejam

Here is one of concept pictures I made, and then what's currently done for the jam. #gamemaker #operagxjam #operagx #gamejam

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Fan art for Foolish I'm feeling kinda better so I drew this

Runestones: from concept to in-game model🗿

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.