
While making post-jam version, I finished shader-based rope-physics, which I started during the jam -> Much more performance and ropes :D Hopefully you see it after compression ^^ #operagxgamejam #operagxjam #operagx #gamejam #gamemaker #yoyogames #ufo
Next up
Current progress in #OperaGXGameJam
Currently I can make textured terrain. I really should do the collisions next ^^"
I hope I get something playable done for OperaGX jam. Most of time I have been doing things I have discarded ^^"
Here is one of concept pictures I made, and then what's currently done for the jam. #gamemaker #operagxjam #operagx #gamejam
Prototyping for #OperaGXgamejam
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Fan art for Foolish I'm feeling kinda better so I drew this
Runestones: from concept to in-game model🗿
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
1 comment