Game
Space Sim (Name TBD)
5 years ago

While work continues on the 0.3 update we are also spending time squashing any bugs we find; one of which was patched in this update (0.2.3).

As per usual a change-log can can be found below


0.2.3

(Hotfix3B) 5/2/2020

CHANGES

1.Improved UI in game.-Slightly less stupid

BUGFIXES

1.Fixed a issue where the pause menu buttons would not respond.-No really, we really did it this time, I promise.



1 comment

Loading...

Next up

Work continues on 0.3, lately I've been working on the rocket and rocket building system.

Hmm, what is this that a picture of?

0.3.0 is out! Its been a long hard road, but now we can finally focus on the core of the game, the voxel system.

Changelog bellow

The grind continues...

Progress on the rocket, lighting, atmosphere and more!

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I-Buki

Mio-Da!

Ibuki Mioda!

Microsoft Windows XP Unprofessional (windows logo prototype)

Why walk when you can jump?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?