Next up
2 hours fixing bugs with the craft system
i really liked the effects of this massive spike ball
after almost 2 years, i finally got to make a functional craft system 😥
Adding the sub itens. Its just like the axe of castlevania but bounces
Dude i hate make UI in gamemaker ;-;
optimization is my passion
recreating that ricochet diamond from Castlevania, but little improved, sometimes it can chase enemies
testing interactive particles with time
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