Next up
testing interactive particles with time
updating sprites
I guess it's a little stronger than it should be... I guess
i really liked the effects of this massive spike ball
Lightning striker! jumps between enemies and resets his attacks
recreating that ricochet diamond from Castlevania, but little improved, sometimes it can chase enemies
Alchemical bottle, a version of holy water
Blue pen?
Making a shield and parry mechanic!
1 comment